class type http_reactive_request = object
.. end
method environment : Nethttpd_types.extended_environment
The Netcgi environment representing the request header, the response header, and
the channels to receive the request body and to send the response body.
The channels are locked until either
accept_body
or
reject_body
have been
called - using the channels before raises exceptions.
This environment is not fully CGI-compatible. In particular, the following
differences exist:
- There is no
cgi_path_info
and no cgi_path_translated
.
- The user is always unauthenticated.
- The
Status
response header works as in CGI. The Location
header, however,
must be a full URL when set (only browser redirects)
- When the request body is transmitted by chunked encoding, the header
Content-Length
is not set. In CGI this is interpreted as missing body.
It is unlikely that clients send requests with chunked encoding, as this
may cause interoperability problems anyway.
method accept_body : unit -> unit
Call this method to unlock the body channels. In terms of HTTP, this sends the
"100 Continue" response when necessary. One can reply with a positive or
negative message.
method reject_body : unit -> unit
Call this method to unlock the body channels. In terms of HTTP, this prevents
sending the "100 Continue" response. Any arriving request body is silently
discarded. One should immediately reply with an error mesage.
method finish_request : unit -> unit
Reads the rest of the body (if any), and discards that data
method finish : unit -> unit
This method should be called after the request has been fully processed.
It takes care that the HTTP protocol is fulfilled, and the next request
can be properly detected and parsed. If the request body has not been
fully read, this is now done, and its data are dropped. If the response
is incomplete, it is completed. If the error is not recoverable, a "Server
Error" is generated.