class type http_reactive_request =object
..end
method environment : Nethttpd_types.extended_environment
The Netcgi environment representing the request header, the response header, and
the channels to receive the request body and to send the response body.
The channels are locked until either accept_body
or reject_body
have been
called - using the channels before raises exceptions.
This environment is not fully CGI-compatible. In particular, the following differences exist:
cgi_path_info
and no cgi_path_translated
.Status
response header works as in CGI. The Location
header, however,
must be a full URL when set (only browser redirects)Content-Length
is not set. In CGI this is interpreted as missing body.
It is unlikely that clients send requests with chunked encoding, as this
may cause interoperability problems anyway.
method accept_body : unit -> unit
Call this method to unlock the body channels. In terms of HTTP, this sends the "100 Continue" response when necessary. One can reply with a positive or negative message.
method reject_body : unit -> unit
Call this method to unlock the body channels. In terms of HTTP, this prevents sending the "100 Continue" response. Any arriving request body is silently discarded. One should immediately reply with an error mesage.
method finish_request : unit -> unit
Reads the rest of the body (if any), and discards that data
method finish : unit -> unit
This method should be called after the request has been fully processed. It takes care that the HTTP protocol is fulfilled, and the next request can be properly detected and parsed. If the request body has not been fully read, this is now done, and its data are dropped. If the response is incomplete, it is completed. If the error is not recoverable, a "Server Error" is generated.